Open every day, at every hour Admission free 11,716 servers and 60,383 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,323Acc. 2026.15323

Mayhem Survival Network

Rust server · in the archive since 16 October 2026

Online 45.134.142.10:21091 checked 11m ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe12d agoFri 16 Oct, 22:19 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:55 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202622:19 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Mayhem Survival Network?

The same operator most likely runs Mayhem Survival Network and 1 other server we track, as all publish a mayhem-gaming.com hostname.

What do the server tags on Mayhem Survival Network mean?

These tags from Mayhem Survival Network, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Mayhem Survival Network?

These Rust Server History lists include Mayhem Survival Network: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Mayhem Survival Network run smoothly?

235 server fps on average over the last 48 hours, never below 195. Buildings, deployables and everything else in the world came to as many as 49,684 entities. The highest memory use was 2,267 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Mayhem Survival Network run?

The recorded build for Mayhem Survival Network is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Mayhem Survival Network online, and how reliable is it?

The live count shows Mayhem Survival Network online right now. About 2 days 5 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 16 October 2026.

Where is Mayhem Survival Network located?

You will find no region published by Mayhem Survival Network. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 45.134.142.10:21091.

Wipe record

What does wipe day look like on Mayhem Survival Network?

At their busiest, its recent wipes drew an average of 2 players. 25 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Mayhem Survival Network?

The rhythm of Mayhem Survival Network cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 12 hours ago.

Population

How does Mayhem Survival Network rank against other Rust servers?

The last seven days of player hours place Mayhem Survival Network at #15,323, among the top 69% of all ranked servers.

How busy is Mayhem Survival Network?

Against 100 slots, Mayhem Survival Network records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Mayhem Survival Network?

You will not find a gather rate in the name of Mayhem Survival Network. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched off.

Which map does Mayhem Survival Network run?

A procedural map of size 3,000 with seed 1872009449 is what Mayhem Survival Network runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Mayhem Survival Network?

Enter client.connect 45.134.142.10:21091 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://mayhem-gaming.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.