Open every day, at every hour Admission free 11,884 servers and 96,402 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,860Acc. 2026.15860

TOTAL WAR x1000000 | RUST BATTLEFIELD

Rust server · in the archive since 7 October 2026

Offline 45.131.111.178:28015 checked 16d ago

1e+06x moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,860top 72%
Last wipe16d agoSun 11 Oct, 07:34 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 07:35 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202607:15 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TOTAL WAR x1000000 | RUST BATTLEFIELD mean?

The game's server browser reads these tags published by TOTAL WAR x1000000 | RUST BATTLEFIELD: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TOTAL WAR x1000000 | RUST BATTLEFIELD?

These Rust Server History lists include TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust servers: gather rate above 10x, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Server record

Which version of Rust does TOTAL WAR x1000000 | RUST BATTLEFIELD run?

The recorded build for TOTAL WAR x1000000 | RUST BATTLEFIELD is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TOTAL WAR x1000000 | RUST BATTLEFIELD online, and how reliable is it?

The record shows TOTAL WAR x1000000 | RUST BATTLEFIELD offline at this moment, last seen 16 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 7 October 2026.

Where is TOTAL WAR x1000000 | RUST BATTLEFIELD located?

You will find no region published by TOTAL WAR x1000000 | RUST BATTLEFIELD. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 45.131.111.178:28015 as the address.

Wipe history

What does wipe day look like on TOTAL WAR x1000000 | RUST BATTLEFIELD?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on TOTAL WAR x1000000 | RUST BATTLEFIELD?

The rhythm of TOTAL WAR x1000000 | RUST BATTLEFIELD cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 10 hours ago, the current world is what it runs now.

Player counts

How does TOTAL WAR x1000000 | RUST BATTLEFIELD rank against other Rust servers?

Player hours over the last seven days put TOTAL WAR x1000000 | RUST BATTLEFIELD at #15,860: a place in the top 72% of all ranked servers.

How busy is TOTAL WAR x1000000 | RUST BATTLEFIELD?

The last sighting of TOTAL WAR x1000000 | RUST BATTLEFIELD in the live count was 16 days 10 hours ago; it is offline now.

Map and rules

What are the rules and settings on TOTAL WAR x1000000 | RUST BATTLEFIELD?

You can read a 1e+06x gather rate in the name of TOTAL WAR x1000000 | RUST BATTLEFIELD. At 8 players, the group limit matches the game's default. battlefield is the game mode, kits and high rates for fast PvP. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does TOTAL WAR x1000000 | RUST BATTLEFIELD run?

The game generates the map on TOTAL WAR x1000000 | RUST BATTLEFIELD, which is procedural.

Joining the server

How do I join TOTAL WAR x1000000 | RUST BATTLEFIELD?

Press F1 in Rust to open the console, then enter client.connect 45.131.111.178:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,^i,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slot count: 200.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.