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Exhibit no. 12,919Acc. 2026.12919

IKS[211 Devblog]

Rust server · in the archive since 14 October 2026

Offline 45.13.186.161:27015 checked 14d ago

modded
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,919top 60%
Last wipe16d agoMon 12 Oct, 21:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on IKS[211 Devblog] mean?

The game's server browser reads these tags published by IKS[211 Devblog]: mp10 (Max players): Slot count: 10; v2164 (Protocol): Your game must run protocol 2164 to join; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hb68d7370 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include IKS[211 Devblog]?

These Rust Server History lists include IKS[211 Devblog]: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.

Server record

Which version of Rust does IKS[211 Devblog] run?

The recorded build for IKS[211 Devblog] is Rust network protocol 2164 on Windows. Steam updates your game for you; joining needs the same protocol.

Is IKS[211 Devblog] online, and how reliable is it?

Offline now, IKS[211 Devblog] was last seen 14 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 14 October 2026.

Where is IKS[211 Devblog] located?

You will find no region published by IKS[211 Devblog]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 45.13.186.161:27015.

Wipe record

What is the wipe schedule on IKS[211 Devblog]?

The record holds too few of IKS[211 Devblog]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 16 days 13 hours ago.

Player record

How does IKS[211 Devblog] rank against other Rust servers?

Over seven days of player hours, IKS[211 Devblog] ranks #12,919, inside the top 60% of all ranked servers.

How busy is IKS[211 Devblog]?

IKS[211 Devblog] is offline at present, having last been seen 14 days 16 hours ago.

Map and rules

What are the rules and settings on IKS[211 Devblog]?

You will not find a gather rate in the name of IKS[211 Devblog]. No group limit is recorded. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The anti-cheat VAC from Valve is disabled.

Joining the server

How do I join IKS[211 Devblog]?

Entering client.connect 45.13.186.161:27015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol Your game must run protocol 2164 to join.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is installed here.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hb68d7370
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.