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Exhibit no. 15,351Acc. 2026.15351

BudGame MAX 3 | Loot+ | Custom

Rust server · in the archive since 7 October 2026

Online 45.11.16.75:28530 checked 14m ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe16d agoMon 12 Oct, 17:26 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:35 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202616:49 UTC16d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 11 Oct 202620:40 UTC17d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Sun 11 Oct 202612:45 UTC17d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Fri 9 Oct 202621:09 UTC19d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Thu 8 Oct 202612:30 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  6. Wed 7 Oct 202616:54 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on BudGame MAX 3 | Loot+ | Custom mean?

You can see the tags BudGame MAX 3 | Loot+ | Custom publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include BudGame MAX 3 | Loot+ | Custom?

The Rust Server History lists that feature BudGame MAX 3 | Loot+ | Custom are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does BudGame MAX 3 | Loot+ | Custom run smoothly?

Averaged over the last 48 hours: 137 server fps, with 13 the lowest. As many as 61,231 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,108 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does BudGame MAX 3 | Loot+ | Custom run?

Rust network protocol 2634 and build 167781 is the build BudGame MAX 3 | Loot+ | Custom runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is BudGame MAX 3 | Loot+ | Custom online, and how reliable is it?

BudGame MAX 3 | Loot+ | Custom is listed as online now. About 10 days 12 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 7 October 2026.

Where is BudGame MAX 3 | Loot+ | Custom located?

No region is published by BudGame MAX 3 | Loot+ | Custom. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.11.16.75:28530.

Wipe record

What does wipe day look like on BudGame MAX 3 | Loot+ | Custom?

An average peak of 3 players was drawn by its recent wipes. At 22 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on BudGame MAX 3 | Loot+ | Custom?

No next wipe can be predicted: BudGame MAX 3 | Loot+ | Custom wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 16 days 12 hours ago, the current world is what it runs now.

Population

How does BudGame MAX 3 | Loot+ | Custom rank against other Rust servers?

Player hours over the last seven days put BudGame MAX 3 | Loot+ | Custom at #15,351: a place in the top 69% of all ranked servers.

How busy is BudGame MAX 3 | Loot+ | Custom?

0 players are on BudGame MAX 3 | Loot+ | Custom at present, from 100 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on BudGame MAX 3 | Loot+ | Custom?

No gather rate is stated in the name of BudGame MAX 3 | Loot+ | Custom. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does BudGame MAX 3 | Loot+ | Custom run?

Generated by the game at size 4,000 with seed 1337, the map on BudGame MAX 3 | Loot+ | Custom is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join BudGame MAX 3 | Loot+ | Custom?

Entering client.connect 45.11.16.75:28530 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.