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Exhibit no. 13,882Acc. 2026.13882

Rust Progression - Local Hub

Rust server · in the archive since 4 October 2026

Offline 43.252.113.156:28025 checked 25d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,882top 61%
Last wipe25d agoSun 4 Oct, 01:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Progression - Local Hub mean?

These tags from Rust Progression - Local Hub, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Progression - Local Hub?

These Rust Server History lists include Rust Progression - Local Hub: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Rust Progression - Local Hub run?

The recorded build for Rust Progression - Local Hub is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust Progression - Local Hub online, and how reliable is it?

Rust Progression - Local Hub was last seen 25 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 4 October 2026 is when Rust Server History first saw it.

Where is Rust Progression - Local Hub located?

There is no region published by Rust Progression - Local Hub. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 43.252.113.156:28025 as the address.

Wipe history

What is the wipe schedule on Rust Progression - Local Hub?

The record holds too few of Rust Progression - Local Hub's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 4 hours ago its current world was made.

Player counts

How does Rust Progression - Local Hub rank against other Rust servers?

Over seven days of player hours, Rust Progression - Local Hub ranks #13,882, inside the top 61% of all ranked servers.

How busy is Rust Progression - Local Hub?

The last sighting of Rust Progression - Local Hub in the live count was 25 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on Rust Progression - Local Hub?

You will not find a gather rate in the name of Rust Progression - Local Hub. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust Progression - Local Hub run?

Generated by the game, the map on Rust Progression - Local Hub is procedural.

Join record

How do I join Rust Progression - Local Hub?

Press F1 in Rust to open the console, then enter client.connect 43.252.113.156:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.