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Exhibit no. 5,781Acc. 2026.5781

A Rust Server

Rust server · in the archive since 24 September 2026

Online 43.249.194.92:10675 checked 5m ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak 2
Rank#5,781top 26%
Last wipe2d agoTue 27 Oct, 05:28 UTC · no schedule published
Next wipe4d 1hTue 3 Nov, 04:31 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:40 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202604:46 UTC2d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202612:07 UTC10d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    7.7 days
    Players before
    0
  3. Tue 13 Oct 202608:20 UTC16d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    6.2 days
    Players before
    0
  4. Tue 6 Oct 202608:34 UTC23d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  5. Wed 30 Sep 202614:31 UTC29d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Tuesday 3 November, 04:31 UTC, in 4d 1h. Every 7 days · medium confidence

6.6 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 4

Coming wipes

  1. 4d 1hTue 3 Nov, 04:31 UTC
  2. 6d 16hThu 5 Nov, 19:00 UTCFW
  3. 11d 1hTue 10 Nov, 04:16 UTC
  4. 18d 1hTue 17 Nov, 04:02 UTC
  5. 25d 1hTue 24 Nov, 03:47 UTC
  6. 32d 0hTue 1 Dec, 03:32 UTC
  7. 34d 16hThu 3 Dec, 19:00 UTCFW
  8. 39d 0hTue 8 Dec, 03:18 UTC

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5203:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Server mean?

The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Rust Server?

These Rust Server History lists include A Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does A Rust Server run smoothly?

Across the last 48 hours it averaged 67 server fps; the low was 43. As many as 94,221 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,229 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is A Rust Server online, and how reliable is it?

A Rust Server is listed as online now. About 35 hours ago is when it last restarted, judged by the uptime it reports. 128 of 168 hours, or 76% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.

Where is A Rust Server located?

There is no region published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 43.249.194.92:10675.

Wipe log

What does wipe day look like on A Rust Server?

2 players on average was the busiest its recent wipes drew. 32 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.

What is the wipe schedule on A Rust Server?

The recent interval between wipes on A Rust Server is about 6.6 days. On Tuesday 3 November at 04:31 UTC its next wipe is due. 2 days 21 hours ago its current world was made.

Player counts

How does A Rust Server rank against other Rust servers?

Player hours over the last seven days put A Rust Server at #5,781: a place in the top 26% of all ranked servers.

How busy is A Rust Server?

Against 4 slots, A Rust Server records 0 players right now. The seven-day average stands at 0 players; the peak is 2. An average of 2 players at 12:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on A Rust Server?

No gather rate is stated in the name of A Rust Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does A Rust Server run?

Seed 1337, size 3,750: such is the procedural map A Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

How to join

How do I join A Rust Server?

Enter client.connect 43.249.194.92:10675 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.