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Exhibit no. 5,781Acc. 2026.5781
A Rust Server
Rust server · in the archive since 24 September 2026
Online 43.249.194.92:10675 checked 5m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
24 Sep Now 30 Sep14:31 6 Oct08:34 13 Oct08:20 19 Oct12:07 27 Oct04:46 3 Nov04:31 5 Nov19:00 · FW 10 Nov04:16 17 Nov04:02 24 Nov03:47 1 Dec03:32 3 Dec19:00 · FW 8 Dec03:18
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:40 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202604:46 UTC2d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 19 Oct 202612:07 UTC10d ago
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 7.7 days
- Players before
- 0
-
Tue 13 Oct 202608:20 UTC16d ago
- Peak
- 2
- Crowd
- halved by day 4
- Lasted
- 6.2 days
- Players before
- 0
-
Tue 6 Oct 202608:34 UTC23d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Wed 30 Sep 202614:31 UTC29d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
a steady gap
Next wipe Tuesday 3 November, 04:31 UTC, in 4d 1h. Every 7 days · medium confidence
Coming wipes
- 4d 1hTue 3 Nov, 04:31 UTC
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 11d 1hTue 10 Nov, 04:16 UTC
- 18d 1hTue 17 Nov, 04:02 UTC
- 25d 1hTue 24 Nov, 03:47 UTC
- 32d 0hTue 1 Dec, 03:32 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 39d 0hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on A Rust Server mean?
The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Rust Server?
These Rust Server History lists include A Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Does A Rust Server run smoothly?
Across the last 48 hours it averaged 67 server fps; the low was 43. As many as 94,221 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,229 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is A Rust Server online, and how reliable is it?
A Rust Server is listed as online now. About 35 hours ago is when it last restarted, judged by the uptime it reports. 128 of 168 hours, or 76% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.
Where is A Rust Server located?
There is no region published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 43.249.194.92:10675.
Wipe log
What does wipe day look like on A Rust Server?
2 players on average was the busiest its recent wipes drew. 32 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.
What is the wipe schedule on A Rust Server?
The recent interval between wipes on A Rust Server is about 6.6 days. On Tuesday 3 November at 04:31 UTC its next wipe is due. 2 days 21 hours ago its current world was made.
Player counts
How does A Rust Server rank against other Rust servers?
Player hours over the last seven days put A Rust Server at #5,781: a place in the top 26% of all ranked servers.
How busy is A Rust Server?
Against 4 slots, A Rust Server records 0 players right now. The seven-day average stands at 0 players; the peak is 2. An average of 2 players at 12:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on A Rust Server?
No gather rate is stated in the name of A Rust Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does A Rust Server run?
Seed 1337, size 3,750: such is the procedural map A Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
How to join
How do I join A Rust Server?
Enter client.connect 43.249.194.92:10675 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.