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The server's own banner, as it publishes it

Exhibit no. 7,367Acc. 2026.7367

[坚果PVE]内部测试服-2

Rust server, EA · in the archive since 18 September 2026

Online EA 43.249.192.161:30088 checked 13m ago

monthly wipes vanillamoddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#7,367top 33% · #400 in EA
Last wipe9d agoTue 20 Oct, 09:59 UTC · monthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:20 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202602:30 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202609:59 UTC9d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    4.7 days
    Players before
    1
  3. Thu 1 Oct 202622:58 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    18.5 days
    Players before
    0
  4. Wed 30 Sep 202614:34 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  5. Fri 18 Sep 202617:09 UTC41d ago
    Peak
    2
    Crowd
    held half
    Lasted
    11.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

8.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs [坚果PVE]内部测试服-2?

The same operator most likely runs [坚果PVE]内部测试服-2 and 12 other servers we track, as all publish a rustzh.cn hostname.

What do the server tags on [坚果PVE]内部测试服-2 mean?

You can see the tags [坚果PVE]内部测试服-2 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [坚果PVE]内部测试服-2?

These Rust Server History lists include [坚果PVE]内部测试服-2: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server entry

Does [坚果PVE]内部测试服-2 run smoothly?

230 server fps on average over the last 48 hours, never below 207. Buildings, deployables and everything else in the world came to as many as 62,362 entities. Memory use peaked at 2,658 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [坚果PVE]内部测试服-2 run?

On Windows, [坚果PVE]内部测试服-2 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [坚果PVE]内部测试服-2 online, and how reliable is it?

[坚果PVE]内部测试服-2 is listed as online now. Going by its reported uptime, it restarted about 20 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 September 2026.

Where is [坚果PVE]内部测试服-2 located?

In Asia, [坚果PVE]内部测试服-2 lists itself with its EA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 43.249.192.161:30088 as the address.

Wipe record

What does wipe day look like on [坚果PVE]内部测试服-2?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 5 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 3.5 in those wipes where it didn't hold.

What is the wipe schedule on [坚果PVE]内部测试服-2?

[坚果PVE]内部测试服-2 wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 9 days 12 hours ago. Its tags carry a monthly wipe schedule.

Player counts

How does [坚果PVE]内部测试服-2 rank against other Rust servers?

[坚果PVE]内部测试服-2 takes #400 in Asia on seven-day player hours, with #7,367 overall and a place in the top 33% of all ranked servers.

How busy is [坚果PVE]内部测试服-2?

0 players are on [坚果PVE]内部测试服-2 at present, from 100 slots. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 08:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on [坚果PVE]内部测试服-2?

The name of [坚果PVE]内部测试服-2 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does [坚果PVE]内部测试服-2 run?

A procedural map of size 4,000 with seed 1337 is what [坚果PVE]内部测试服-2 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Join record

How do I join [坚果PVE]内部测试服-2?

Enter client.connect 43.249.192.161:30088 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.rustzh.cn is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.