Open every day, at every hour Admission free 11,854 servers and 100,165 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 845Acc. 2026.0845

[熊猫PVE]修仙升级/召唤/据点/10月新档正式服

Rust server, EA · in the archive since 20 October 2026

Online EA 139.227.106.17:28015 checked 5m ago

monthly wipes moddedoxidepve
To visit
Players now 13/ 100
13% full
7-day average12peak 18
Rank#845top 4% · #73 in EA
Last wipe27d agoThu 1 Oct, 22:24 UTC · monthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 mean?

The game's server browser reads these tags published by [熊猫PVE]修仙升级/召唤/据点/10月新档正式服: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?

These Rust Server History lists include [熊猫PVE]修仙升级/召唤/据点/10月新档正式服: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Server entry

Does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 run smoothly?

228 server fps on average over the last 48 hours, never below 215. As many as 131,127 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,784 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 run?

Rust network protocol 2635 and build 168909 is the build [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 online, and how reliable is it?

The live count shows [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 online right now. The uptime it reports puts the last restart at about 19 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 20 October 2026 is when Rust Server History first saw it.

Where is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 located?

In Asia, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 lists itself with its EA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 139.227.106.17:28015 as the address.

Wipe log

What is the wipe schedule on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?

Drawn from the force wipe, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 21 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player counts

How does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 rank against other Rust servers?

[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 ranks #845 on seven-day player hours: top 4% overall and #73 in Asia.

How busy is [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?

Against 100 slots, [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 records 13 players right now. The seven-day average stands at 12 players; the peak is 18. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 15 players.

Map and rules

What are the rules and settings on [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?

No gather rate is stated in the name of [熊猫PVE]修仙升级/召唤/据点/10月新档正式服. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 run?

Seed 1337, size 4,000: such is the procedural map [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Join record

How do I join [熊猫PVE]修仙升级/召唤/据点/10月新档正式服?

Enter client.connect 139.227.106.17:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.