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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,613Acc. 2026.13613

Gamers_Republic Test Server

Rust server · in the archive since 13 September 2026

Offline 41.76.213.81:28025 checked 2d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#13,613top 61%
Last wipe14d agoTue 13 Oct, 19:52 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 20:00 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202619:52 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202606:59 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    10.5 days
    Players before
    0
  3. Wed 16 Sep 202611:04 UTC41d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    16.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Gamers_Republic Test Server mean?

These tags from Gamers_Republic Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Gamers_Republic Test Server?

These Rust Server History lists include Gamers_Republic Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Gamers_Republic Test Server run?

On Windows, Gamers_Republic Test Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is Gamers_Republic Test Server online, and how reliable is it?

The record shows Gamers_Republic Test Server offline at this moment, last seen 2 days 9 hours ago. 117 of 168 hours, or 70% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Gamers_Republic Test Server located?

There is no region published by Gamers_Republic Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 41.76.213.81:28025.

Wipe record

What does wipe day look like on Gamers_Republic Test Server?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on Gamers_Republic Test Server?

There is no next wipe to predict on Gamers_Republic Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 9 hours ago its current world was made.

Player counts

How does Gamers_Republic Test Server rank against other Rust servers?

Over seven days of player hours, Gamers_Republic Test Server ranks #13,613, inside the top 61% of all ranked servers.

How busy is Gamers_Republic Test Server?

The last sighting of Gamers_Republic Test Server in the live count was 2 days 9 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Gamers_Republic Test Server?

No gather rate is stated in the name of Gamers_Republic Test Server. The group limit is 50 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Gamers_Republic Test Server run?

Seed 1337, size 3,500: such is the procedural map Gamers_Republic Test Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Join record

How do I join Gamers_Republic Test Server?

Press F1 in Rust to open the console, then enter client.connect 41.76.213.81:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://gamersrepublic91.wixsite.com/gamers_republic.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts50
Group limit Teams are capped at 50.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.