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Exhibit no. 14,024Acc. 2026.14024

NAM | Why Oh Why | Mindless Choas KOS allowed

Rust server · in the archive since 29 September 2026

Offline 41.63.239.4:28015 checked 1d ago

teams off moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#14,024top 64%
Last wipe2d agoSun 25 Oct, 10:25 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 18:50 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202609:07 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202615:58 UTC25d ago
    Peak
    1
    Crowd
    held half
    Lasted
    22.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on NAM | Why Oh Why | Mindless Choas KOS allowed mean?

The game's server browser reads these tags published by NAM | Why Oh Why | Mindless Choas KOS allowed: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include NAM | Why Oh Why | Mindless Choas KOS allowed?

These Rust Server History lists include NAM | Why Oh Why | Mindless Choas KOS allowed: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

The record

Does NAM | Why Oh Why | Mindless Choas KOS allowed run smoothly?

229 server fps on average over the last 48 hours, never below 229. As many as 120,515 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,466 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does NAM | Why Oh Why | Mindless Choas KOS allowed run?

The recorded build for NAM | Why Oh Why | Mindless Choas KOS allowed is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is NAM | Why Oh Why | Mindless Choas KOS allowed online, and how reliable is it?

NAM | Why Oh Why | Mindless Choas KOS allowed was last seen 46 hours ago and is offline right now. Going by its reported uptime, it restarted about 7 hours ago. It was up for 10 of 168 hours in the last 7 full days, 6% of the time. First seen by Rust Server History on 29 September 2026.

Where is NAM | Why Oh Why | Mindless Choas KOS allowed located?

You will find no region published by NAM | Why Oh Why | Mindless Choas KOS allowed. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 41.63.239.4:28015.

Wipe log

What does wipe day look like on NAM | Why Oh Why | Mindless Choas KOS allowed?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on NAM | Why Oh Why | Mindless Choas KOS allowed?

The rhythm of NAM | Why Oh Why | Mindless Choas KOS allowed cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 6 hours ago.

Player counts

How does NAM | Why Oh Why | Mindless Choas KOS allowed rank against other Rust servers?

Player hours over the last seven days put NAM | Why Oh Why | Mindless Choas KOS allowed at #14,024: a place in the top 64% of all ranked servers.

How busy is NAM | Why Oh Why | Mindless Choas KOS allowed?

No current count exists for NAM | Why Oh Why | Mindless Choas KOS allowed; it was last seen 46 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 18:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on NAM | Why Oh Why | Mindless Choas KOS allowed?

No gather rate is stated in the name of NAM | Why Oh Why | Mindless Choas KOS allowed. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does NAM | Why Oh Why | Mindless Choas KOS allowed run?

A procedural map of size 4,500 with seed 13698755 is what NAM | Why Oh Why | Mindless Choas KOS allowed runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join NAM | Why Oh Why | Mindless Choas KOS allowed?

Press F1 in Rust to open the console, then enter client.connect 41.63.239.4:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.