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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,895Acc. 2026.15895

BotWorld II ZoneWar

Rust server, NA · in the archive since 16 September 2026

Offline NA 40.160.20.231:29015 checked 26d ago

monthly wipes moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,895top 70% · #1579 in NA
Last wipe27d agoThu 1 Oct, 19:49 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 12:06 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:12 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202619:11 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    5 days
    Players before
    0
  3. Fri 18 Sep 202612:17 UTC40d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.3 days
    Players before
    1
  4. Thu 17 Sep 202621:03 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  5. Thu 17 Sep 202613:19 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on BotWorld II ZoneWar mean?

These tags from BotWorld II ZoneWar, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include BotWorld II ZoneWar?

These Rust Server History lists include BotWorld II ZoneWar: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does BotWorld II ZoneWar run?

The recorded build for BotWorld II ZoneWar is Rust network protocol 2634 and build 166586 on Windows. The protocol must match to join, and Steam handles that update.

Is BotWorld II ZoneWar online, and how reliable is it?

Offline now, BotWorld II ZoneWar was last seen 26 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 16 September 2026 is when Rust Server History first saw it.

Where is BotWorld II ZoneWar located?

With its NA tag, BotWorld II ZoneWar lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 40.160.20.231:29015.

Wipe record

What does wipe day look like on BotWorld II ZoneWar?

1 players on average was the busiest its recent wipes drew. At 3 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on BotWorld II ZoneWar?

Once a month BotWorld II ZoneWar wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 9 hours ago its current world was made. The tags list a monthly wipe schedule.

Player counts

How does BotWorld II ZoneWar rank against other Rust servers?

Seven days of player hours rank BotWorld II ZoneWar at #15,895, in the top 70% of all ranked servers; within North America it is #1,579.

How busy is BotWorld II ZoneWar?

The last sighting of BotWorld II ZoneWar in the live count was 26 days 17 hours ago; it is offline now.

Rules, map

What are the rules and settings on BotWorld II ZoneWar?

The name of BotWorld II ZoneWar carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does BotWorld II ZoneWar run?

Seed 414299023, size 2,750: such is the procedural map BotWorld II ZoneWar runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join BotWorld II ZoneWar?

Press F1 in Rust to open the console, then enter client.connect 40.160.20.231:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/5NzyCDXe5z.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players Slot count: 200.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.