Open every day, at every hour Admission free 11,752 servers and 56,681 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 905Acc. 2026.0905

[US East] Facepunch Large

Rust server · in the archive since 13 September 2026

Online 40.160.19.15:28015 checked 8m ago

official monthly wipes vanilla
To visit
Players now 14/ 400
4% full
7-day average11peak 26
Rank#905top 4%
Last wipe27d agoThu 1 Oct, 17:41 UTC · monthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:41 UTC FW27d ago
    Peak
    144
    Crowd
    –
    Lasted
    running
    Players before
    10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

144wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs [US East] Facepunch Large?

[US East] Facepunch Large and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.

What do the server tags on [US East] Facepunch Large mean?

These tags from [US East] Facepunch Large, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [US East] Facepunch Large?

The Rust Server History lists that feature [US East] Facepunch Large are: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

The record

Does [US East] Facepunch Large run smoothly?

Averaged over the last 48 hours: 227 server fps, with 210 the lowest. As many as 158,772 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,397 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [US East] Facepunch Large run?

Rust network protocol 2635 and build 168909 is the build [US East] Facepunch Large runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US East] Facepunch Large online, and how reliable is it?

[US East] Facepunch Large is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [US East] Facepunch Large located?

No region tag is published by [US East] Facepunch Large, but its name points to North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 40.160.19.15:28015 as the address.

Wipe history

What does wipe day look like on [US East] Facepunch Large?

At their busiest, its recent wipes drew an average of 144 players. On the latest wipe, 35 hours after the wipe, the crowd peaked.

What is the wipe schedule on [US East] Facepunch Large?

[US East] Facepunch Large wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 5 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does [US East] Facepunch Large rank against other Rust servers?

The last seven days of player hours place [US East] Facepunch Large at #905, among the top 4% of all ranked servers.

How busy is [US East] Facepunch Large?

Of its 400 slots, [US East] Facepunch Large currently has 14 filled. A seven-day average of 11 players is recorded, with a peak of 26. An average of 15 players at 04:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [US East] Facepunch Large?

You will not find a gather rate in the name of [US East] Facepunch Large. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. It appears in Rust's Official tab in game. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [US East] Facepunch Large run?

Generated by the game at size 5,000 with seed 1929551490, the map on [US East] Facepunch Large is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join [US East] Facepunch Large?

Press F1 in Rust to open the console, then enter client.connect 40.160.19.15:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on The server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.