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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,333Acc. 2026.15333

RUST LOCAL TEST

Rust server · in the archive since 16 October 2026

Offline 38.95.186.90:28015 checked 9d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,333top 69%
Last wipe12d agoFri 16 Oct, 15:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RUST LOCAL TEST mean?

These tags from RUST LOCAL TEST, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUST LOCAL TEST?

These Rust Server History lists include RUST LOCAL TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does RUST LOCAL TEST run?

The recorded build for RUST LOCAL TEST is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUST LOCAL TEST online, and how reliable is it?

The record shows RUST LOCAL TEST offline at this moment, last seen 9 days ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 16 October 2026 is when Rust Server History first saw it.

Where is RUST LOCAL TEST located?

There is no region published by RUST LOCAL TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 38.95.186.90:28015 as the address.

Wipe log

What is the wipe schedule on RUST LOCAL TEST?

The record holds too few of RUST LOCAL TEST's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 9 hours ago, the current world is what it runs now.

Player counts

How does RUST LOCAL TEST rank against other Rust servers?

Over seven days of player hours, RUST LOCAL TEST ranks #15,333, inside the top 69% of all ranked servers.

How busy is RUST LOCAL TEST?

No current count exists for RUST LOCAL TEST; it was last seen 9 days ago.

Rules and settings

What are the rules and settings on RUST LOCAL TEST?

The name of RUST LOCAL TEST carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RUST LOCAL TEST run?

A procedural map is what RUST LOCAL TEST runs; the game generates it.

How to join

How do I join RUST LOCAL TEST?

Press F1 in Rust to open the console, then enter client.connect 38.95.186.90:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.