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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,263Acc. 2026.6263

New England Rust

Rust server · in the archive since 13 September 2026

Online 38.69.199.225:28083 checked 10m ago

monthly wipes vanilla
To visit
Players now 0/ 100
0% full
7-day average0peak 4
Rank#6,263top 28%
Last wipe27d agoThu 1 Oct, 20:42 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:42 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on New England Rust mean?

You can see the tags New England Rust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include New England Rust?

These Rust Server History lists include New England Rust: European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does New England Rust run smoothly?

Across the last 48 hours it averaged 98 server fps; the low was 80. As many as 104,561 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,270 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does New England Rust run?

On Linux, New England Rust runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is New England Rust online, and how reliable is it?

New England Rust is listed as online now. The uptime it reports puts the last restart at about 8 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is New England Rust located?

The name of New England Rust points to Europe, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 38.69.199.225:28083.

Wipe record

What does wipe day look like on New England Rust?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 31 hours after the wipe, the crowd peaked.

What is the wipe schedule on New England Rust?

The force wipe is the only wipe on New England Rust, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 10 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player record

How does New England Rust rank against other Rust servers?

Player hours over the last seven days put New England Rust at #6,263: a place in the top 28% of all ranked servers.

How busy is New England Rust?

Against 100 slots, New England Rust records 0 players right now. The seven-day average stands at 0 players; the peak is 4. An average of 2 players at 22:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on New England Rust?

No gather rate is stated in the name of New England Rust. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does New England Rust run?

A procedural map of size 4,250 with seed 1289664704 is what New England Rust runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join New England Rust?

Entering client.connect 38.69.199.225:28083 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://newenglandrust.duckdns.org/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.