Open every day, at every hour Admission free 11,672 servers and 47,205 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,800Acc. 2026.15800

RustDev release test (local only)

Rust server · in the archive since 4 October 2026

Offline 38.64.19.137:28015 checked 19d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,800top 72%
Last wipe25d agoSun 4 Oct, 20:38 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustDev release test (local only) mean?

These tags from RustDev release test (local only), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustDev release test (local only)?

These Rust Server History lists include RustDev release test (local only): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RustDev release test (local only) run?

The recorded build for RustDev release test (local only) is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustDev release test (local only) online, and how reliable is it?

Offline now, RustDev release test (local only) was last seen 19 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 4 October 2026 is when Rust Server History first saw it.

Where is RustDev release test (local only) located?

There is no region published by RustDev release test (local only). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 38.64.19.137:28015.

Wipe record

What is the wipe schedule on RustDev release test (local only)?

The record holds too few of RustDev release test (local only)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 6 hours ago, the current world is what it runs now.

Player counts

How does RustDev release test (local only) rank against other Rust servers?

Over seven days of player hours, RustDev release test (local only) ranks #15,800, inside the top 72% of all ranked servers.

How busy is RustDev release test (local only)?

No current count exists for RustDev release test (local only); it was last seen 19 days 22 hours ago.

Map and rules

What are the rules and settings on RustDev release test (local only)?

The name of RustDev release test (local only) carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RustDev release test (local only) run?

A procedural map is what RustDev release test (local only) runs; the game generates it.

How to join

How do I join RustDev release test (local only)?

Enter client.connect 38.64.19.137:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.