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Exhibit no. 15,125Acc. 2026.15125
RustDev release-2 test (local only)
Rust server · in the archive since 11 October 2026
Offline 38.64.19.109:28415 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
11 Oct Last seen 12 Oct00:49
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 00:15 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202600:49 UTC17d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustDev release-2 test (local only) mean?
These tags from RustDev release-2 test (local only), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustDev release-2 test (local only)?
These Rust Server History lists include RustDev release-2 test (local only): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does RustDev release-2 test (local only) run?
The recorded build for RustDev release-2 test (local only) is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.
Is RustDev release-2 test (local only) online, and how reliable is it?
RustDev release-2 test (local only) was last seen 13 days 23 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 11 October 2026 is when Rust Server History first saw it.
Where is RustDev release-2 test (local only) located?
There is no region published by RustDev release-2 test (local only). The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 38.64.19.109:28415 as the address.
Wipe record
What does wipe day look like on RustDev release-2 test (local only)?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on RustDev release-2 test (local only)?
The rhythm of RustDev release-2 test (local only) cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 3 hours ago.
Population
How does RustDev release-2 test (local only) rank against other Rust servers?
Player hours over the last seven days put RustDev release-2 test (local only) at #15,125: a place in the top 70% of all ranked servers.
How busy is RustDev release-2 test (local only)?
The last sighting of RustDev release-2 test (local only) in the live count was 13 days 23 hours ago; it is offline now.
Map and rules
What are the rules and settings on RustDev release-2 test (local only)?
The name of RustDev release-2 test (local only) carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does RustDev release-2 test (local only) run?
A procedural map is what RustDev release-2 test (local only) runs; the game generates it.
Join record
How do I join RustDev release-2 test (local only)?
Enter client.connect 38.64.19.109:28415 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.