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Exhibit no. 15,318Acc. 2026.15318
RustDev release-3 test (local only)
Rust server · in the archive since 17 October 2026
Offline 38.64.18.124:28515 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustDev release-3 test (local only) mean?
You can see the tags RustDev release-3 test (local only) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustDev release-3 test (local only)?
These Rust Server History lists include RustDev release-3 test (local only): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does RustDev release-3 test (local only) run?
The recorded build for RustDev release-3 test (local only) is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustDev release-3 test (local only) online, and how reliable is it?
RustDev release-3 test (local only) was last seen 6 days 22 hours ago and is offline right now. It was up for 3 of 168 hours in the last 7 full days, 2% of the time. The first sighting by Rust Server History was on 17 October 2026.
Where is RustDev release-3 test (local only) located?
No region is published by RustDev release-3 test (local only). Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.64.18.124:28515.
Wipe log
What is the wipe schedule on RustDev release-3 test (local only)?
The record holds too few of RustDev release-3 test (local only)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 16 hours ago its current world was made.
Player record
How does RustDev release-3 test (local only) rank against other Rust servers?
Over seven days of player hours, RustDev release-3 test (local only) ranks #15,318, inside the top 69% of all ranked servers.
How busy is RustDev release-3 test (local only)?
No current count exists for RustDev release-3 test (local only); it was last seen 6 days 22 hours ago. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on RustDev release-3 test (local only)?
You will not find a gather rate in the name of RustDev release-3 test (local only). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does RustDev release-3 test (local only) run?
The game generates the map on RustDev release-3 test (local only), which is procedural.
Joining the server
How do I join RustDev release-3 test (local only)?
Enter client.connect 38.64.18.124:28515 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.