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Exhibit no. 15,341Acc. 2026.15341
Lizard Gaming|Vanilla|Weekly
Rust server · in the archive since 24 September 2026
Online 38.46.218.27:28015 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Lizard Gaming|Vanilla|Weekly mean?
The game's server browser reads these tags published by Lizard Gaming|Vanilla|Weekly: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Lizard Gaming|Vanilla|Weekly?
These Rust Server History lists include Lizard Gaming|Vanilla|Weekly: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does Lizard Gaming|Vanilla|Weekly run smoothly?
Averaged over the last 48 hours: 224 server fps, with 210 the lowest. As many as 77,131 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,341 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Lizard Gaming|Vanilla|Weekly run?
The recorded build for Lizard Gaming|Vanilla|Weekly is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Lizard Gaming|Vanilla|Weekly online, and how reliable is it?
At this moment Lizard Gaming|Vanilla|Weekly is online. The uptime it reports puts the last restart at about 5 days 2 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.
Where is Lizard Gaming|Vanilla|Weekly located?
There is no region published by Lizard Gaming|Vanilla|Weekly. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 38.46.218.27:28015.
Wipe history
What is the wipe schedule on Lizard Gaming|Vanilla|Weekly?
Its rhythm is not yet clear: too few of Lizard Gaming|Vanilla|Weekly's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 35 days 12 hours ago.
Population
How does Lizard Gaming|Vanilla|Weekly rank against other Rust servers?
Player hours over the last seven days put Lizard Gaming|Vanilla|Weekly at #15,341: a place in the top 69% of all ranked servers.
How busy is Lizard Gaming|Vanilla|Weekly?
Against 150 slots, Lizard Gaming|Vanilla|Weekly records 0 players right now. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Lizard Gaming|Vanilla|Weekly?
No gather rate is stated in the name of Lizard Gaming|Vanilla|Weekly. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Lizard Gaming|Vanilla|Weekly run?
Seed 897658, size 3,750: such is the procedural map Lizard Gaming|Vanilla|Weekly runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Lizard Gaming|Vanilla|Weekly?
Enter client.connect 38.46.218.27:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp150
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.