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Exhibit no. 15,358Acc. 2026.15358

Nash Rust PvE

Rust server · in the archive since 18 October 2026

Online 38.25.44.231:28015 checked 8m ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe10d agoSun 18 Oct, 23:36 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Nash Rust PvE mean?

You can see the tags Nash Rust PvE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Nash Rust PvE?

These Rust Server History lists include Nash Rust PvE: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Nash Rust PvE run?

The recorded build for Nash Rust PvE is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Nash Rust PvE online, and how reliable is it?

Nash Rust PvE is listed as online now. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 18 October 2026.

Where is Nash Rust PvE located?

You will find no region published by Nash Rust PvE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 38.25.44.231:28015 as the address.

Wipe record

What is the wipe schedule on Nash Rust PvE?

The rhythm of Nash Rust PvE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 10 days 3 hours ago.

Player counts

How does Nash Rust PvE rank against other Rust servers?

Over seven days of player hours, Nash Rust PvE ranks #15,358, inside the top 69% of all ranked servers.

How busy is Nash Rust PvE?

Against 10 slots, Nash Rust PvE records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Nash Rust PvE?

No gather rate is stated in the name of Nash Rust PvE. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Nash Rust PvE run?

The game generates the map on Nash Rust PvE, which is procedural.

How to join

How do I join Nash Rust PvE?

Enter client.connect 38.25.44.231:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.