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Exhibit no. 13,275Acc. 2026.13275
RustLite shots
Rust server · in the archive since 17 September 2026
Offline 38.248.100.182:28015 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Sep Last seen 20 Sep00:34 20 Sep16:57 21 Sep04:18 23 Sep00:49 23 Sep15:06 23 Sep23:24
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 00:14 UTCAll times UTC.
The record of each wipe
-
Wed 23 Sep 202623:24 UTC35d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 23 Sep 202615:06 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 23 Sep 202600:49 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Mon 21 Sep 202604:18 UTC38d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Sun 20 Sep 202616:57 UTC39d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sun 20 Sep 202600:34 UTC39d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustLite shots mean?
The game's server browser reads these tags published by RustLite shots: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustLite shots?
The Rust Server History lists that feature RustLite shots are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does RustLite shots run?
Rust network protocol 2633 and build 163207 is the build RustLite shots runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RustLite shots online, and how reliable is it?
The record shows RustLite shots offline at this moment, last seen 35 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 17 September 2026.
Where is RustLite shots located?
You will find no region published by RustLite shots. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 38.248.100.182:28015 as the address.
Wipe log
What does wipe day look like on RustLite shots?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustLite shots?
No next wipe can be predicted: RustLite shots wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 35 days 22 hours ago its current world was made.
Population
How does RustLite shots rank against other Rust servers?
Over seven days of player hours, RustLite shots ranks #13,275, inside the top 61% of all ranked servers.
How busy is RustLite shots?
The last sighting of RustLite shots in the live count was 35 days 22 hours ago; it is offline now.
Map and rules
What are the rules and settings on RustLite shots?
No gather rate is stated in the name of RustLite shots. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustLite shots run?
A procedural map is what RustLite shots runs; the game generates it.
Join record
How do I join RustLite shots?
Entering client.connect 38.248.100.182:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.