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Exhibit no. 15,326Acc. 2026.15326

SDG PvE (test 4)

Rust server · in the archive since 19 October 2026

Offline 38.107.232.37:29910 checked 4d ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe9d agoMon 19 Oct, 15:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on SDG PvE (test 4) mean?

The game's server browser reads these tags published by SDG PvE (test 4): gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SDG PvE (test 4)?

The Rust Server History lists that feature SDG PvE (test 4) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does SDG PvE (test 4) run?

The recorded build for SDG PvE (test 4) is Rust network protocol 2635 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SDG PvE (test 4) online, and how reliable is it?

SDG PvE (test 4) was last seen 4 days 12 hours ago and is offline right now. Of 168 hours in the last 7 full days, 73 were up: 43% of the time. First seen by Rust Server History on 19 October 2026.

Where is SDG PvE (test 4) located?

You will find no region published by SDG PvE (test 4). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 38.107.232.37:29910 as the address.

Wipe record

What is the wipe schedule on SDG PvE (test 4)?

Its rhythm is not yet clear: too few of SDG PvE (test 4)'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 9 days 21 hours ago.

Player counts

How does SDG PvE (test 4) rank against other Rust servers?

Player hours over the last seven days put SDG PvE (test 4) at #15,326: a place in the top 69% of all ranked servers.

How busy is SDG PvE (test 4)?

No current count exists for SDG PvE (test 4); it was last seen 4 days 12 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on SDG PvE (test 4)?

The name of SDG PvE (test 4) carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does SDG PvE (test 4) run?

The game generates the map on SDG PvE (test 4), which is procedural.

How to join

How do I join SDG PvE (test 4)?

Press F1 in Rust to open the console, then enter client.connect 38.107.232.37:29910 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.