Open every day, at every hour Admission free 11,732 servers and 51,299 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,349Acc. 2026.15349

SDG PvE (test)

Rust server · in the archive since 17 October 2026

Offline 38.107.232.37:25003 checked 3d ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe11d agoSat 17 Oct, 11:25 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 00:45 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202611:25 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on SDG PvE (test) mean?

You can see the tags SDG PvE (test) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SDG PvE (test)?

These Rust Server History lists include SDG PvE (test): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does SDG PvE (test) run?

On Linux, SDG PvE (test) runs Rust network protocol 2635 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is SDG PvE (test) online, and how reliable is it?

Offline now, SDG PvE (test) was last seen 3 days 23 hours ago. It was up for 97 of 168 hours in the last 7 full days, 58% of the time. The first sighting by Rust Server History was on 17 October 2026.

Where is SDG PvE (test) located?

No region is published by SDG PvE (test). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 38.107.232.37:25003.

Wipe record

What does wipe day look like on SDG PvE (test)?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on SDG PvE (test)?

Its rhythm is not yet clear: too few of SDG PvE (test)'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 11 days 12 hours ago its current world was made.

Player counts

How does SDG PvE (test) rank against other Rust servers?

Over seven days of player hours, SDG PvE (test) ranks #15,349, inside the top 69% of all ranked servers.

How busy is SDG PvE (test)?

SDG PvE (test) is offline at present, having last been seen 3 days 23 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on SDG PvE (test)?

The name of SDG PvE (test) carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does SDG PvE (test) run?

A procedural map is what SDG PvE (test) runs; the game generates it.

Joining the server

How do I join SDG PvE (test)?

Press F1 in Rust to open the console, then enter client.connect 38.107.232.37:25003 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.