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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,150Acc. 2026.15150

Realistic RUST

Rust server, EU · in the archive since 13 September 2026

Offline EU 37.82.99.42:28015 checked 44d ago

moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,150#2505 in EU
Last wipe53d agoFri 4 Sep, 13:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Realistic RUST mean?

The game's server browser reads these tags published by Realistic RUST: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Realistic RUST?

These Rust Server History lists include Realistic RUST: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Realistic RUST run?

The recorded build for Realistic RUST is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.

Is Realistic RUST online, and how reliable is it?

Realistic RUST was last seen 44 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Realistic RUST located?

In Europe, Realistic RUST lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 37.82.99.42:28015.

Wipe history

What is the wipe schedule on Realistic RUST?

Its rhythm is not yet clear: too few of Realistic RUST's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 53 days 15 hours ago.

Player record

How does Realistic RUST rank against other Rust servers?

Realistic RUST takes #2,505 in Europe on seven-day player hours, with #15,150 overall and a place in the top – of all ranked servers.

How busy is Realistic RUST?

Realistic RUST is offline at present, having last been seen 44 days 6 hours ago.

Rules, map

What are the rules and settings on Realistic RUST?

No gather rate is stated in the name of Realistic RUST. No group may exceed 8 players, the default set by the game. build & creative is the game mode, no gathering: sandbox building. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join Realistic RUST?

Enter client.connect 37.82.99.42:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^k
Build server Base design and practice are what this server offers.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.