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Exhibit no. 13,631Acc. 2026.13631

Krezos Project mod x1

Rust server · in the archive since 15 September 2026

Offline 37.79.254.3:28015 checked 17d ago

1x vanillamoddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,631top 62%
Last wipe18d agoFri 9 Oct, 15:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202615:18 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 7 Oct 202618:16 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  3. Sat 3 Oct 202614:58 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0
  4. Fri 2 Oct 202619:38 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Tue 22 Sep 202617:51 UTC35d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    10.1 days
    Players before
    2
  6. Wed 16 Sep 202615:06 UTC41d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.1 days
    Players before
    0
  7. Tue 15 Sep 202616:56 UTC42d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Krezos Project mod x1 mean?

You can see the tags Krezos Project mod x1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Krezos Project mod x1?

These Rust Server History lists include Krezos Project mod x1: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

The record

Which version of Rust does Krezos Project mod x1 run?

Rust network protocol 2634 and build 167398 is the build Krezos Project mod x1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Krezos Project mod x1 online, and how reliable is it?

Offline now, Krezos Project mod x1 was last seen 17 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 September 2026 is when Rust Server History first saw it.

Where is Krezos Project mod x1 located?

No region is published by Krezos Project mod x1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 37.79.254.3:28015 as the address.

Wipe record

What does wipe day look like on Krezos Project mod x1?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on Krezos Project mod x1?

No next wipe can be predicted: Krezos Project mod x1 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 18 days 20 hours ago.

Player counts

How does Krezos Project mod x1 rank against other Rust servers?

Player hours over the last seven days put Krezos Project mod x1 at #13,631: a place in the top 62% of all ranked servers.

How busy is Krezos Project mod x1?

Krezos Project mod x1 is offline at present, having last been seen 17 days 19 hours ago.

Map and rules

What are the rules and settings on Krezos Project mod x1?

The name states a 1x gather rate for Krezos Project mod x1. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Joining the server

How do I join Krezos Project mod x1?

Press F1 in Rust to open the console, then enter client.connect 37.79.254.3:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.