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Exhibit no. 13,021Acc. 2026.13021

Friendly Rust AP

Rust server · in the archive since 2 October 2026

Offline 37.67.206.234:28015 checked 9d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,021top 59%
Last wipe9d agoMon 19 Oct, 16:10 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202615:32 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202616:42 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    4 days
    Players before
    1
  3. Wed 7 Oct 202610:54 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    8.2 days
    Players before
    1
  4. Tue 6 Oct 202615:58 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  5. Mon 5 Oct 202617:28 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  6. Fri 2 Oct 202615:55 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    1
  7. Fri 2 Oct 202609:30 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct16 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Friendly Rust AP mean?

The game's server browser reads these tags published by Friendly Rust AP: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Friendly Rust AP?

These Rust Server History lists include Friendly Rust AP: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Friendly Rust AP run?

The recorded build for Friendly Rust AP is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Friendly Rust AP online, and how reliable is it?

Friendly Rust AP was last seen 9 days 17 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 2 October 2026.

Where is Friendly Rust AP located?

There is no region published by Friendly Rust AP. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.67.206.234:28015.

Wipe history

What does wipe day look like on Friendly Rust AP?

At their busiest, its recent wipes drew an average of 1 players. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on Friendly Rust AP?

No next wipe can be predicted: Friendly Rust AP wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 9 days 19 hours ago.

Player record

How does Friendly Rust AP rank against other Rust servers?

Player hours over the last seven days put Friendly Rust AP at #13,021: a place in the top 59% of all ranked servers.

How busy is Friendly Rust AP?

Friendly Rust AP is offline at present, having last been seen 9 days 17 hours ago.

Map and rules

What are the rules and settings on Friendly Rust AP?

You will not find a gather rate in the name of Friendly Rust AP. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Friendly Rust AP run?

A procedural map is what Friendly Rust AP runs; the game generates it.

Join record

How do I join Friendly Rust AP?

Entering client.connect 37.67.206.234:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.