This server publishes no banner
Exhibit no. 13,094Acc. 2026.13094
LOCAL_MAIN
Rust server · in the archive since 22 October 2026
Offline 37.67.194.228:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
22 Oct Last seen 22 Oct11:19
a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 13:35 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202611:19 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on LOCAL_MAIN mean?
The game's server browser reads these tags published by LOCAL_MAIN: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include LOCAL_MAIN?
These Rust Server History lists include LOCAL_MAIN: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does LOCAL_MAIN run?
The recorded build for LOCAL_MAIN is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.
Is LOCAL_MAIN online, and how reliable is it?
LOCAL_MAIN was last seen 6 days 13 hours ago and is offline right now. 0 of 144 hours, or 0% of the time, over the last 6 full days. The first sighting by Rust Server History was on 22 October 2026.
Where is LOCAL_MAIN located?
There is no region published by LOCAL_MAIN. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 37.67.194.228:28015 as the address.
Wipe record
What does wipe day look like on LOCAL_MAIN?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on LOCAL_MAIN?
The record holds too few of LOCAL_MAIN's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 16 hours ago, the current world is what it runs now.
Player counts
How does LOCAL_MAIN rank against other Rust servers?
Player hours over the last seven days put LOCAL_MAIN at #13,094: a place in the top 59% of all ranked servers.
How busy is LOCAL_MAIN?
The last sighting of LOCAL_MAIN in the live count was 6 days 13 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.
Map and rules
What are the rules and settings on LOCAL_MAIN?
No gather rate is stated in the name of LOCAL_MAIN. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Joining the server
How do I join LOCAL_MAIN?
Enter client.connect 37.67.194.228:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.