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Exhibit no. 13,771Acc. 2026.13771

FPV TEST SERVER

Rust server · in the archive since 1 October 2026

Offline 37.49.229.62:28015 checked 21d ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,771top 61%
Last wipe25d agoFri 2 Oct, 07:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 08:05 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202618:31 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202611:02 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  3. Thu 1 Oct 202616:17 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on FPV TEST SERVER mean?

These tags from FPV TEST SERVER, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include FPV TEST SERVER?

The Rust Server History lists that feature FPV TEST SERVER are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does FPV TEST SERVER run?

The recorded build for FPV TEST SERVER is Rust network protocol 2634 and build 166586 on Windows. Steam updates your game for you; joining needs the same protocol.

Is FPV TEST SERVER online, and how reliable is it?

Offline now, FPV TEST SERVER was last seen 21 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 1 October 2026.

Where is FPV TEST SERVER located?

No region is published by FPV TEST SERVER. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 37.49.229.62:28015.

Wipe log

What does wipe day look like on FPV TEST SERVER?

An average peak of 1 players was drawn by its recent wipes. At 26 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on FPV TEST SERVER?

There is no next wipe to predict on FPV TEST SERVER, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 22 hours ago its current world was made.

Player counts

How does FPV TEST SERVER rank against other Rust servers?

Player hours over the last seven days put FPV TEST SERVER at #13,771: a place in the top 61% of all ranked servers.

How busy is FPV TEST SERVER?

No current count exists for FPV TEST SERVER; it was last seen 21 days 22 hours ago.

Map and rules

What are the rules and settings on FPV TEST SERVER?

No gather rate is stated in the name of FPV TEST SERVER. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does FPV TEST SERVER run?

Generated by the game, the map on FPV TEST SERVER is procedural.

Join record

How do I join FPV TEST SERVER?

Entering client.connect 37.49.229.62:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.