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Exhibit no. 9,853Acc. 2026.9853

Kinetic Hosting Rust Server

Rust server · in the archive since 26 October 2026

Online 37.27.235.178:25597 checked 6m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 2
Rank#9,853top 44%
Last wipe3d agoMon 26 Oct, 09:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Kinetic Hosting Rust Server mean?

You can see the tags Kinetic Hosting Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Kinetic Hosting Rust Server?

The Rust Server History lists that feature Kinetic Hosting Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does Kinetic Hosting Rust Server run smoothly?

Across the last 48 hours it averaged 163 server fps; the low was 77. Buildings, deployables and everything else in the world came to as many as 203,332 entities. Up to 5,385 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Kinetic Hosting Rust Server run?

Rust network protocol 2635 and build 168909 is the build Kinetic Hosting Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Kinetic Hosting Rust Server online, and how reliable is it?

Kinetic Hosting Rust Server is listed as online now. Going by its reported uptime, it restarted about 2 days 22 hours ago. 47 of 48 hours, or 98% of the time, over the last 2 full days. The first sighting by Rust Server History was on 26 October 2026.

Where is Kinetic Hosting Rust Server located?

There is no region published by Kinetic Hosting Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 37.27.235.178:25597 as the address.

Wipe record

What is the wipe schedule on Kinetic Hosting Rust Server?

The rhythm of Kinetic Hosting Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 10 hours ago its current world was made.

Player counts

How does Kinetic Hosting Rust Server rank against other Rust servers?

The last seven days of player hours place Kinetic Hosting Rust Server at #9,853, among the top 44% of all ranked servers.

How busy is Kinetic Hosting Rust Server?

Against 40 slots, Kinetic Hosting Rust Server records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2.

Rules, map

What are the rules and settings on Kinetic Hosting Rust Server?

The name of Kinetic Hosting Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Kinetic Hosting Rust Server run?

A procedural map of size 6,000 with seed 42658162 is what Kinetic Hosting Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Kinetic Hosting Rust Server?

Entering client.connect 37.27.235.178:25597 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.