Open every day, at every hour Admission free 11,624 servers and 55,017 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,354Acc. 2026.7354

PrivatSSS

Rust server, EU · in the archive since 21 October 2026

Online EU 37.27.227.189:28000 checked 5m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#7,354top 33% · #2021 in EU
Last wipe17d agoMon 12 Oct, 10:23 UTC · monthly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246809:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on PrivatSSS mean?

The game's server browser reads these tags published by PrivatSSS: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^k (Build server): Design and practise bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include PrivatSSS?

The Rust Server History lists that feature PrivatSSS are: European Rust servers, Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does PrivatSSS run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 85,005 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,944 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does PrivatSSS run?

Rust network protocol 2635 and build 168909 is the build PrivatSSS runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is PrivatSSS online, and how reliable is it?

At this moment PrivatSSS is online. Going by its reported uptime, it restarted about 5 days 22 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 21 October 2026.

Where is PrivatSSS located?

In Europe, PrivatSSS lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 37.27.227.189:28000.

Wipe history

What is the wipe schedule on PrivatSSS?

Drawn from the force wipe, PrivatSSS's next wipe is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 17 days 22 hours ago. Its tags carry a monthly wipe schedule.

Player counts

How does PrivatSSS rank against other Rust servers?

PrivatSSS ranks #7,354 on seven-day player hours: top 33% overall and #2,021 in Europe.

How busy is PrivatSSS?

0 players are on PrivatSSS at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on PrivatSSS?

You will not find a gather rate in the name of PrivatSSS. At 8 players, the group limit matches the game's default. build & creative is the game mode, no gathering: sandbox building. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does PrivatSSS run?

Seed 1754161691, size 3,700: such is the procedural map PrivatSSS runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join PrivatSSS?

Press F1 in Rust to open the console, then enter client.connect 37.27.227.189:28000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^k
Build server Design and practise bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.