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Exhibit no. 14,398Acc. 2026.14398

devlop32134

Rust server · in the archive since 30 September 2026

Offline 37.254.22.171:28015 checked 28d ago

moddedcarbon
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#14,398top 60%
Last wipe40d agoFri 18 Sep, 20:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on devlop32134 mean?

The game's server browser reads these tags published by devlop32134: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include devlop32134?

The Rust Server History lists that feature devlop32134 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does devlop32134 run?

On Linux, devlop32134 runs Rust network protocol 2633 and build 162929. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is devlop32134 online, and how reliable is it?

devlop32134 was last seen 28 days 22 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 30 September 2026.

Where is devlop32134 located?

No region is published by devlop32134. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 37.254.22.171:28015.

Wipe history

What is the wipe schedule on devlop32134?

The rhythm of devlop32134 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 40 days 15 hours ago its current world was made.

Player counts

How does devlop32134 rank against other Rust servers?

The last seven days of player hours place devlop32134 at #14,398, among the top 60% of all ranked servers.

How busy is devlop32134?

No current count exists for devlop32134; it was last seen 28 days 22 hours ago.

Rules, map

What are the rules and settings on devlop32134?

The name of devlop32134 carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does devlop32134 run?

Generated by the game, the map on devlop32134 is procedural.

How to join

How do I join devlop32134?

Press F1 in Rust to open the console, then enter client.connect 37.254.22.171:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.