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Exhibit no. 13,047Acc. 2026.13047
Core Community | Island Build & Symmetry
Rust server · in the archive since 10 October 2026
Offline 37.230.230.66:28015 checked 15d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
10 Oct Last seen 12 Oct19:51
a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 01:25 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202619:51 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Core Community | Island Build & Symmetry mean?
The game's server browser reads these tags published by Core Community | Island Build & Symmetry: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Core Community | Island Build & Symmetry?
These Rust Server History lists include Core Community | Island Build & Symmetry: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Core Community | Island Build & Symmetry run?
The recorded build for Core Community | Island Build & Symmetry is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Core Community | Island Build & Symmetry online, and how reliable is it?
Offline now, Core Community | Island Build & Symmetry was last seen 15 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 10 October 2026.
Where is Core Community | Island Build & Symmetry located?
You will find no region published by Core Community | Island Build & Symmetry. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 37.230.230.66:28015.
Wipe history
What does wipe day look like on Core Community | Island Build & Symmetry?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on Core Community | Island Build & Symmetry?
The rhythm of Core Community | Island Build & Symmetry cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 17 days 2 hours ago.
Player counts
How does Core Community | Island Build & Symmetry rank against other Rust servers?
Over seven days of player hours, Core Community | Island Build & Symmetry ranks #13,047, inside the top 60% of all ranked servers.
How busy is Core Community | Island Build & Symmetry?
Core Community | Island Build & Symmetry is offline at present, having last been seen 15 days 21 hours ago.
Rules, map
What are the rules and settings on Core Community | Island Build & Symmetry?
The name of Core Community | Island Build & Symmetry carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Join record
How do I join Core Community | Island Build & Symmetry?
Enter client.connect 37.230.230.66:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.