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Exhibit no. 9,796Acc. 2026.9796

A Rust Server

Rust server · in the archive since 14 September 2026

Online 37.230.228.133:28300 checked 8m ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#9,796top 44%
Last wipe6d agoFri 23 Oct, 11:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202611:43 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Tue 20 Oct 202619:08 UTC9d ago
    Peak
    2
    Crowd
    –
    Lasted
    2.7 days
    Players before
    0
  3. Wed 7 Oct 202613:34 UTC22d ago
    Peak
    2
    Crowd
    held half
    Lasted
    13.2 days
    Players before
    2
  4. Mon 5 Oct 202615:33 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  5. Thu 1 Oct 202617:33 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75115:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304015:0016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Rust Server mean?

The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Rust Server?

These Rust Server History lists include A Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does A Rust Server run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. Buildings, deployables and everything else in the world came to as many as 4,006 entities. Up to 923 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Rust Server online, and how reliable is it?

At this moment A Rust Server is online. Going by its reported uptime, it restarted about 1 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3% of the time. First seen by Rust Server History on 14 September 2026.

Where is A Rust Server located?

There is no region published by A Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.230.228.133:28300.

Wipe record

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Rust Server?

No next wipe can be predicted: A Rust Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 9 hours ago its current world was made.

Player counts

How does A Rust Server rank against other Rust servers?

Over seven days of player hours, A Rust Server ranks #9,796, inside the top 44% of all ranked servers.

How busy is A Rust Server?

Against 40 slots, A Rust Server records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on A Rust Server?

You will not find a gather rate in the name of A Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does A Rust Server run?

A procedural map of size 1,000 with seed 1337 is what A Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Micro Rust.

Join record

How do I join A Rust Server?

Entering client.connect 37.230.228.133:28300 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.