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Exhibit no. 15,187Acc. 2026.15187

RDA's Rust - RE-1000-162v1

Rust server · in the archive since 13 September 2026

Offline 37.228.233.212:28014 checked 45d ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,187no region published
Last wipe50d agoTue 8 Sep, 19:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RDA's Rust - RE-1000-162v1 mean?

You can see the tags RDA's Rust - RE-1000-162v1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RDA's Rust - RE-1000-162v1?

The Rust Server History lists that feature RDA's Rust - RE-1000-162v1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RDA's Rust - RE-1000-162v1 run?

Rust network protocol 2633 and build 163794 is the build RDA's Rust - RE-1000-162v1 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RDA's Rust - RE-1000-162v1 online, and how reliable is it?

RDA's Rust - RE-1000-162v1 was last seen 45 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RDA's Rust - RE-1000-162v1 located?

No region is published by RDA's Rust - RE-1000-162v1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 37.228.233.212:28014 as the address.

Wipe history

What is the wipe schedule on RDA's Rust - RE-1000-162v1?

The record holds too few of RDA's Rust - RE-1000-162v1's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 50 days 18 hours ago, the current world is what it runs now.

Population

How does RDA's Rust - RE-1000-162v1 rank against other Rust servers?

The last seven days of player hours place RDA's Rust - RE-1000-162v1 at #15,187, among the top – of all ranked servers.

How busy is RDA's Rust - RE-1000-162v1?

No current count exists for RDA's Rust - RE-1000-162v1; it was last seen 45 days 21 hours ago.

Rules and settings

What are the rules and settings on RDA's Rust - RE-1000-162v1?

You will not find a gather rate in the name of RDA's Rust - RE-1000-162v1. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RDA's Rust - RE-1000-162v1 run?

A procedural map is what RDA's Rust - RE-1000-162v1 runs; the game generates it.

How to join

How do I join RDA's Rust - RE-1000-162v1?

Enter client.connect 37.228.233.212:28014 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.