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Exhibit no. 15,405Acc. 2026.15405

Offline Multiplayer Simulation

Rust server · in the archive since 17 September 2026

Offline 37.221.100.92:28015 checked 39d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,405no region published
Last wipe39d agoSat 19 Sep, 08:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Sep 2026, 15:08 UTCAll times UTC.

The record of each wipe

  1. Sat 19 Sep 202608:18 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202613:53 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Offline Multiplayer Simulation mean?

The game's server browser reads these tags published by Offline Multiplayer Simulation: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Offline Multiplayer Simulation?

The Rust Server History lists that feature Offline Multiplayer Simulation are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Offline Multiplayer Simulation run?

Rust network protocol 2633 and build 164530 is the build Offline Multiplayer Simulation runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Offline Multiplayer Simulation online, and how reliable is it?

Offline Multiplayer Simulation was last seen 39 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 17 September 2026.

Where is Offline Multiplayer Simulation located?

No region is published by Offline Multiplayer Simulation. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.221.100.92:28015.

Wipe log

What does wipe day look like on Offline Multiplayer Simulation?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Offline Multiplayer Simulation?

Its rhythm is not yet clear: too few of Offline Multiplayer Simulation's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 39 days 13 hours ago its current world was made.

Population

How does Offline Multiplayer Simulation rank against other Rust servers?

Player hours over the last seven days put Offline Multiplayer Simulation at #15,405: a place in the top – of all ranked servers.

How busy is Offline Multiplayer Simulation?

The last sighting of Offline Multiplayer Simulation in the live count was 39 days 6 hours ago; it is offline now.

Rules, map

What are the rules and settings on Offline Multiplayer Simulation?

The name of Offline Multiplayer Simulation carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Offline Multiplayer Simulation run?

A procedural map is what Offline Multiplayer Simulation runs; the game generates it.

How to join

How do I join Offline Multiplayer Simulation?

Enter client.connect 37.221.100.92:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.