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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 11,115Acc. 2026.11115

VanishRust|Creative

Rust server · in the archive since 9 October 2026

Offline 37.215.36.120:28015 checked 18d ago

moddedoxide
To visit
Players now 3/ 10
30% full
7-day average0peak –
Rank#11,115top 50%
Last wipe18d agoSun 11 Oct, 09:59 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202609:59 UTC18d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on VanishRust|Creative mean?

The game's server browser reads these tags published by VanishRust|Creative: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include VanishRust|Creative?

The Rust Server History lists that feature VanishRust|Creative are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does VanishRust|Creative run?

The recorded build for VanishRust|Creative is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is VanishRust|Creative online, and how reliable is it?

The record shows VanishRust|Creative offline at this moment, last seen 18 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 9 October 2026.

Where is VanishRust|Creative located?

No region is published by VanishRust|Creative. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 37.215.36.120:28015.

Wipe record

What does wipe day look like on VanishRust|Creative?

At their busiest, its recent wipes drew an average of 3 players. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on VanishRust|Creative?

The record holds too few of VanishRust|Creative's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 18 days 16 hours ago, the current world is what it runs now.

Population

How does VanishRust|Creative rank against other Rust servers?

The last seven days of player hours place VanishRust|Creative at #11,115, among the top 50% of all ranked servers.

How busy is VanishRust|Creative?

The last sighting of VanishRust|Creative in the live count was 18 days 12 hours ago; it is offline now.

Map and rules

What are the rules and settings on VanishRust|Creative?

No gather rate is stated in the name of VanishRust|Creative. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does VanishRust|Creative run?

The game generates the map on VanishRust|Creative, which is procedural.

Join record

How do I join VanishRust|Creative?

Entering client.connect 37.215.36.120:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.