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Exhibit no. 15,940Acc. 2026.15940

My Rust 1x | Classic

Rust server · in the archive since 4 October 2026

Offline 37.213.130.28:28015 checked 24d ago

1x moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,940top 71%
Last wipe24d agoSun 4 Oct, 19:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 19:45 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202619:24 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202612:07 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust 1x | Classic mean?

You can see the tags My Rust 1x | Classic publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust 1x | Classic?

These Rust Server History lists include My Rust 1x | Classic: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

Server record

Which version of Rust does My Rust 1x | Classic run?

Rust network protocol 2634 and build 166652 is the build My Rust 1x | Classic runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust 1x | Classic online, and how reliable is it?

Offline now, My Rust 1x | Classic was last seen 24 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 4 October 2026 is when Rust Server History first saw it.

Where is My Rust 1x | Classic located?

You will find no region published by My Rust 1x | Classic. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 37.213.130.28:28015 as the address.

Wipe record

What does wipe day look like on My Rust 1x | Classic?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Rust 1x | Classic?

The record holds too few of My Rust 1x | Classic's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 13 hours ago its current world was made.

Player record

How does My Rust 1x | Classic rank against other Rust servers?

The last seven days of player hours place My Rust 1x | Classic at #15,940, among the top 71% of all ranked servers.

How busy is My Rust 1x | Classic?

No current count exists for My Rust 1x | Classic; it was last seen 24 days 13 hours ago.

Map and rules

What are the rules and settings on My Rust 1x | Classic?

You can read a 1x gather rate in the name of My Rust 1x | Classic. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does My Rust 1x | Classic run?

The game generates the map on My Rust 1x | Classic, which is procedural.

Joining the server

How do I join My Rust 1x | Classic?

Enter client.connect 37.213.130.28:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.