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Exhibit no. 15,323Acc. 2026.15323

SkiLtY

Rust server · in the archive since 13 September 2026

Online 37.187.77.118:28015 checked 3h ago

moddedoxide
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe13d agoThu 15 Oct, 16:25 UTC · no schedule published
Next wipe20hThu 29 Oct, 16:25 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202616:25 UTC13d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202618:57 UTC24d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    10.9 days
    Players before
    0
  3. Thu 1 Oct 202616:25 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.1 days
    Players before
    0
  4. Thu 17 Sep 202616:27 UTC41d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 16:25 UTC, in 20h. Every other Thursday at 16:25 UTC · medium confidence

14 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  1. 20hThu 29 Oct, 16:25 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 16:25 UTC
  4. 28d 20hThu 26 Nov, 16:25 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on SkiLtY mean?

You can see the tags SkiLtY publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include SkiLtY?

These Rust Server History lists include SkiLtY: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does SkiLtY run smoothly?

Averaged over the last 48 hours: 117 server fps, with 89 the lowest. Buildings, deployables and everything else in the world came to as many as 93,690 entities. Up to 2,488 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does SkiLtY run?

Rust network protocol 2634 and build 167781 is the build SkiLtY runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is SkiLtY online, and how reliable is it?

SkiLtY is listed as online now. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is SkiLtY located?

No region is published by SkiLtY. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.187.77.118:28015.

Wipe history

What does wipe day look like on SkiLtY?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 3.5 in those wipes where it didn't hold.

What is the wipe schedule on SkiLtY?

A every other Thursday at 16:25 UTC rhythm governs the wipes on SkiLtY. On Thursday 29 October at 16:25 UTC its next wipe is due. The world it runs now dates from 13 days 3 hours ago.

Player record

How does SkiLtY rank against other Rust servers?

The last seven days of player hours place SkiLtY at #15,323, among the top 69% of all ranked servers.

How busy is SkiLtY?

0 players are on SkiLtY at present, from 8 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on SkiLtY?

No gather rate is stated in the name of SkiLtY. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does SkiLtY run?

Seed 17762077, size 4,000: such is the procedural map SkiLtY runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join SkiLtY?

Enter client.connect 37.187.77.118:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.