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Exhibit no. 15,318Acc. 2026.15318

ProjectRust Map Vote Export

Rust server · in the archive since 13 September 2026

Offline 37.187.128.16:28915 checked 4h ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe4h agoThu 29 Oct, 08:19 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 08:20 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202608:09 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202608:24 UTC4d ago
    Peak
    0
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 4 Oct 202607:24 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    21 days
    Players before
    0
  4. Sat 26 Sep 202610:18 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.9 days
    Players before
    0
  5. Sun 20 Sep 202607:07 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ProjectRust Map Vote Export mean?

These tags from ProjectRust Map Vote Export, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ProjectRust Map Vote Export?

The Rust Server History lists that feature ProjectRust Map Vote Export are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Which version of Rust does ProjectRust Map Vote Export run?

Rust network protocol 2635 and build 168909 is the build ProjectRust Map Vote Export runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ProjectRust Map Vote Export online, and how reliable is it?

The record shows ProjectRust Map Vote Export offline at this moment, last seen 4 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is ProjectRust Map Vote Export located?

You will find no region published by ProjectRust Map Vote Export. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 37.187.128.16:28915 as the address.

Wipe history

What does wipe day look like on ProjectRust Map Vote Export?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ProjectRust Map Vote Export?

No next wipe can be predicted: ProjectRust Map Vote Export wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 4 hours ago, the current world is what it runs now.

Player counts

How does ProjectRust Map Vote Export rank against other Rust servers?

Player hours over the last seven days put ProjectRust Map Vote Export at #15,318: a place in the top 69% of all ranked servers.

How busy is ProjectRust Map Vote Export?

ProjectRust Map Vote Export is offline at present, having last been seen 4 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on ProjectRust Map Vote Export?

No gather rate is stated in the name of ProjectRust Map Vote Export. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

How to join

How do I join ProjectRust Map Vote Export?

Entering client.connect 37.187.128.16:28915 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.