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Exhibit no. 13,881Acc. 2026.13881
Mad Mappers | KpucTaJl Staging
Rust server · in the archive since 1 October 2026
Offline 37.153.157.216:45000 checked 25d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Mad Mappers | KpucTaJl Staging mean?
The game's server browser reads these tags published by Mad Mappers | KpucTaJl Staging: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Mad Mappers | KpucTaJl Staging?
The Rust Server History lists that feature Mad Mappers | KpucTaJl Staging are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Mad Mappers | KpucTaJl Staging run?
The recorded build for Mad Mappers | KpucTaJl Staging is Rust network protocol 2634 and build 166493 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Mad Mappers | KpucTaJl Staging online, and how reliable is it?
Offline now, Mad Mappers | KpucTaJl Staging was last seen 25 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 1 October 2026.
Where is Mad Mappers | KpucTaJl Staging located?
There is no region published by Mad Mappers | KpucTaJl Staging. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.153.157.216:45000.
Wipe log
What is the wipe schedule on Mad Mappers | KpucTaJl Staging?
Its rhythm is not yet clear: too few of Mad Mappers | KpucTaJl Staging's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 23 hours ago its current world was made.
Player record
How does Mad Mappers | KpucTaJl Staging rank against other Rust servers?
Player hours over the last seven days put Mad Mappers | KpucTaJl Staging at #13,881: a place in the top 60% of all ranked servers.
How busy is Mad Mappers | KpucTaJl Staging?
No current count exists for Mad Mappers | KpucTaJl Staging; it was last seen 25 days 20 hours ago.
Rules and settings
What are the rules and settings on Mad Mappers | KpucTaJl Staging?
You will not find a gather rate in the name of Mad Mappers | KpucTaJl Staging. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.
Which map does Mad Mappers | KpucTaJl Staging run?
A procedural map is what Mad Mappers | KpucTaJl Staging runs; the game generates it.
Joining the server
How do I join Mad Mappers | KpucTaJl Staging?
Enter client.connect 37.153.157.216:45000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166493,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs166493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.