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Exhibit no. 15,335Acc. 2026.15335

Hat's Plugin Development

Rust server · in the archive since 13 September 2026

Offline 37.148.220.87:28039 checked 8d ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,335top 69%
Last wipe24d agoSun 4 Oct, 19:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 02:05 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202619:26 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Hat's Plugin Development mean?

These tags from Hat's Plugin Development, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts50 (Group limit): A team may hold no more than 50; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Hat's Plugin Development?

The Rust Server History lists that feature Hat's Plugin Development are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Hat's Plugin Development run?

The recorded build for Hat's Plugin Development is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Hat's Plugin Development online, and how reliable is it?

Hat's Plugin Development was last seen 8 days 17 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Hat's Plugin Development located?

There is no region published by Hat's Plugin Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.148.220.87:28039.

Wipe history

What does wipe day look like on Hat's Plugin Development?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Hat's Plugin Development?

Its rhythm is not yet clear: too few of Hat's Plugin Development's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days ago.

Player counts

How does Hat's Plugin Development rank against other Rust servers?

The last seven days of player hours place Hat's Plugin Development at #15,335, among the top 69% of all ranked servers.

How busy is Hat's Plugin Development?

No current count exists for Hat's Plugin Development; it was last seen 8 days 17 hours ago.

Map and rules

What are the rules and settings on Hat's Plugin Development?

You will not find a gather rate in the name of Hat's Plugin Development. You may play in groups of up to 50 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched off.

Which map does Hat's Plugin Development run?

A procedural map of size 1,000 with seed 1 is what Hat's Plugin Development runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Hat's Plugin Development?

Enter client.connect 37.148.220.87:28039 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts50
Group limit A team may hold no more than 50.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.