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Exhibit no. 15,828Acc. 2026.15828
Mars Colony LOCAL DEVELOPMENT
Rust server · in the archive since 10 October 2026
Offline 37.142.145.147:28115 checked 18d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
10 Oct Last seen 10 Oct11:17
a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 11:20 UTCAll times UTC.
The record of each wipe
-
Sat 10 Oct 202611:17 UTC18d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?
These tags from Mars Colony LOCAL DEVELOPMENT, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Mars Colony LOCAL DEVELOPMENT?
These Rust Server History lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?
Rust network protocol 2634 and build 167398 is the build Mars Colony LOCAL DEVELOPMENT runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?
Offline now, Mars Colony LOCAL DEVELOPMENT was last seen 18 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 10 October 2026.
Where is Mars Colony LOCAL DEVELOPMENT located?
There is no region published by Mars Colony LOCAL DEVELOPMENT. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 37.142.145.147:28115 as the address.
Wipe history
What does wipe day look like on Mars Colony LOCAL DEVELOPMENT?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?
Its rhythm is not yet clear: too few of Mars Colony LOCAL DEVELOPMENT's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 20 hours ago.
Population
How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?
The last seven days of player hours place Mars Colony LOCAL DEVELOPMENT at #15,828, among the top 72% of all ranked servers.
How busy is Mars Colony LOCAL DEVELOPMENT?
No current count exists for Mars Colony LOCAL DEVELOPMENT; it was last seen 18 days 20 hours ago.
Rules and settings
What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?
You will not find a gather rate in the name of Mars Colony LOCAL DEVELOPMENT. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched off.
Joining the server
How do I join Mars Colony LOCAL DEVELOPMENT?
Entering client.connect 37.142.145.147:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.