This server publishes no banner
Exhibit no. 15,230Acc. 2026.15230
Mars Colony LOCAL DEVELOPMENT
Rust server · in the archive since 10 October 2026
Offline 37.142.145.147:28115 checked 14d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?
These tags from Mars Colony LOCAL DEVELOPMENT, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Mars Colony LOCAL DEVELOPMENT?
The Rust Server History lists that feature Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?
The recorded build for Mars Colony LOCAL DEVELOPMENT is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?
Mars Colony LOCAL DEVELOPMENT was last seen 14 days 11 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 10 October 2026.
Where is Mars Colony LOCAL DEVELOPMENT located?
You will find no region published by Mars Colony LOCAL DEVELOPMENT. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 37.142.145.147:28115 as the address.
Wipe record
What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?
The record holds too few of Mars Colony LOCAL DEVELOPMENT's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 19 hours ago.
Player counts
How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?
Over seven days of player hours, Mars Colony LOCAL DEVELOPMENT ranks #15,230, inside the top 70% of all ranked servers.
How busy is Mars Colony LOCAL DEVELOPMENT?
The last sighting of Mars Colony LOCAL DEVELOPMENT in the live count was 14 days 11 hours ago; it is offline now.
Map and rules
What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?
You will not find a gather rate in the name of Mars Colony LOCAL DEVELOPMENT. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
How to join
How do I join Mars Colony LOCAL DEVELOPMENT?
Press F1 in Rust to open the console, then enter client.connect 37.142.145.147:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.