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Exhibit no. 11,641Acc. 2026.11641

TCPoints Test Server

Rust server · in the archive since 27 September 2026

Offline 35.72.247.150:28015 checked 31d ago

moddedoxide
To visit
Players now 2/ 60
3% full
7-day average0peak –
Rank#11,641top 49%
Last wipe31d agoSun 27 Sep, 02:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 12:44 UTCAll times UTC.

The record of each wipe

  1. Sun 27 Sep 202602:55 UTC31d ago
    Peak
    52+10 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

52wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 52, 5 hours in, with 10 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TCPoints Test Server mean?

These tags from TCPoints Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TCPoints Test Server?

The Rust Server History lists that feature TCPoints Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does TCPoints Test Server run?

On Linux, TCPoints Test Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is TCPoints Test Server online, and how reliable is it?

The record shows TCPoints Test Server offline at this moment, last seen 31 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is TCPoints Test Server located?

There is no region published by TCPoints Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 35.72.247.150:28015.

Wipe log

What does wipe day look like on TCPoints Test Server?

52 players on average was the busiest its recent wipes drew. 5 hours after the latest wipe the crowd peaked, with a queue of 10 more.

What is the wipe schedule on TCPoints Test Server?

The record holds too few of TCPoints Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 31 days 19 hours ago its current world was made.

Population

How does TCPoints Test Server rank against other Rust servers?

The last seven days of player hours place TCPoints Test Server at #11,641, among the top 49% of all ranked servers.

How busy is TCPoints Test Server?

TCPoints Test Server is offline at present, having last been seen 31 days 9 hours ago.

Rules and settings

What are the rules and settings on TCPoints Test Server?

You will not find a gather rate in the name of TCPoints Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does TCPoints Test Server run?

A procedural map of size 3,000 with seed 1784237689 is what TCPoints Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join TCPoints Test Server?

Entering client.connect 35.72.247.150:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server holds 60 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.