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Exhibit no. 15,316Acc. 2026.15316
C0deX Build&Base Creative
Rust server · in the archive since 23 September 2026
Offline 34.6.76.50:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Sep Last seen 30 Sep12:32 1 Oct18:04 · FW 29 Oct18:04 5 Nov19:00 · FW 12 Nov18:04 26 Nov18:04 3 Dec19:00 · FW 10 Dec18:04
a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 06:35 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:04 UTC FW26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep 202612:32 UTC27d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:04 UTC, in 1d 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 19hThu 29 Oct, 18:04 UTC
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 15d 19hThu 12 Nov, 18:04 UTC
- 29d 19hThu 26 Nov, 18:04 UTC
- 36d 20hThu 3 Dec, 19:00 UTCFW
- 43d 19hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on C0deX Build&Base Creative mean?
The game's server browser reads these tags published by C0deX Build&Base Creative: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include C0deX Build&Base Creative?
The Rust Server History lists that feature C0deX Build&Base Creative are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server record
Which version of Rust does C0deX Build&Base Creative run?
The recorded build for C0deX Build&Base Creative is Rust network protocol 2634 and build 166494 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is C0deX Build&Base Creative online, and how reliable is it?
The record shows C0deX Build&Base Creative offline at this moment, last seen 9 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 23 September 2026 is when Rust Server History first saw it.
Where is C0deX Build&Base Creative located?
There is no region published by C0deX Build&Base Creative. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 34.6.76.50:28015.
Wipe record
What does wipe day look like on C0deX Build&Base Creative?
An average peak of 2 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on C0deX Build&Base Creative?
Its schedule cannot be confirmed from the record, too few of C0deX Build&Base Creative's wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 18:04 UTC is its next wipe. Made 26 days 4 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.
Player counts
How does C0deX Build&Base Creative rank against other Rust servers?
Player hours over the last seven days put C0deX Build&Base Creative at #15,316: a place in the top 70% of all ranked servers.
How busy is C0deX Build&Base Creative?
No current count exists for C0deX Build&Base Creative; it was last seen 9 days 15 hours ago.
Map and rules
What are the rules and settings on C0deX Build&Base Creative?
You will not find a gather rate in the name of C0deX Build&Base Creative. No group may exceed 8 players, the default set by the game. Recorded as build & creative, with this note: sandbox construction without gathering. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does C0deX Build&Base Creative run?
Seed 847281, size 6,000: such is the procedural map C0deX Build&Base Creative runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.
Joining the server
How do I join C0deX Build&Base Creative?
Entering client.connect 34.6.76.50:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.