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Exhibit no. 15,945Acc. 2026.15945
s1
Rust server · in the archive since 2 October 2026
Offline 34.47.109.63:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 2 Oct20:11
a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 05:30 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202620:11 UTC26d ago
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on s1 mean?
The game's server browser reads these tags published by s1: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include s1?
These Rust Server History lists include s1: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does s1 run?
The recorded build for s1 is Rust network protocol 2634 and build 166586 on Linux. The protocol must match to join, and Steam handles that update.
Is s1 online, and how reliable is it?
Offline now, s1 was last seen 22 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 2 October 2026.
Where is s1 located?
You will find no region published by s1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 34.47.109.63:28015 as the address.
Wipe history
What does wipe day look like on s1?
5 players on average was the busiest its recent wipes drew. At 19 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on s1?
Its rhythm is not yet clear: too few of s1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days ago, the current world is what it runs now.
Player record
How does s1 rank against other Rust servers?
The last seven days of player hours place s1 at #15,945, among the top 71% of all ranked servers.
How busy is s1?
No current count exists for s1; it was last seen 22 days 14 hours ago.
Rules and settings
What are the rules and settings on s1?
No gather rate is stated in the name of s1. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does s1 run?
A procedural map of size 3,000 with seed 1597 is what s1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join s1?
Enter client.connect 34.47.109.63:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.