Open every day, at every hour Admission free 11,662 servers and 41,782 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,153Acc. 2026.15153

Test

Rust server · in the archive since 16 October 2026

Offline 31.76.113.156:28015 checked 11d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,153top 70%
Last wipe58d agoSun 30 Aug, 05:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test mean?

The game's server browser reads these tags published by Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; v2556 (Protocol): The server runs game protocol 2556; matching it is required to join; cs104046 (Build): Build number: 104046; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rfra (Region code): fra is the server's region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Server record

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2556 and build 104046 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

Test was last seen 11 days 3 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 16 October 2026 is when Rust Server History first saw it.

Where is Test located?

You will find no region published by Test, and its region code is fra. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 31.76.113.156:28015 as the address.

Wipe record

What is the wipe schedule on Test?

Its rhythm is not yet clear: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 58 days 20 hours ago its current world was made.

Player counts

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #15,153, among the top 70% of all ranked servers.

How busy is Test?

Test is offline at present, having last been seen 11 days 3 hours ago.

Rules, map

What are the rules and settings on Test?

The name of Test carries no gather rate. No figure for group size is published. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

How to join

How do I join Test?

Entering client.connect 31.76.113.156:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$rfra,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
v2556
Protocol The server runs game protocol 2556; matching it is required to join.
cs104046
Build Build number: 104046.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rfra
Region code fra is the server's region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.