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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,318Acc. 2026.15318

OKEY RUST #3 | Development server / test server

Rust server · in the archive since 18 September 2026

Online 31.76.110.101:10057 checked 9m ago

modded
To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe6d agoFri 23 Oct, 12:28 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:25 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202612:28 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202616:32 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Sun 18 Oct 202619:16 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.9 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on OKEY RUST #3 | Development server / test server mean?

These tags from OKEY RUST #3 | Development server / test server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; v2388 (Protocol): Your game must run protocol 2388 to join; cs81925 (Build): The game build is 81925; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): Oxide, also known as uMod, is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings; h797a3352 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; kdz (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; ki (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; ki0 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; fl0 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include OKEY RUST #3 | Development server / test server?

The Rust Server History lists that feature OKEY RUST #3 | Development server / test server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Last wipe: In the last week.

Server entry

Does OKEY RUST #3 | Development server / test server run smoothly?

Across the last 48 hours it averaged 238 server fps; the low was 230. Buildings, deployables and everything else in the world came to as many as 8,804 entities. The highest memory use was 1,455 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does OKEY RUST #3 | Development server / test server run?

Rust network protocol 2388 and build 81925 is the build OKEY RUST #3 | Development server / test server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is OKEY RUST #3 | Development server / test server online, and how reliable is it?

The live count shows OKEY RUST #3 | Development server / test server online right now. Going by its reported uptime, it restarted about 5 days 22 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 September 2026.

Where is OKEY RUST #3 | Development server / test server located?

No region is published by OKEY RUST #3 | Development server / test server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.76.110.101:10057.

Wipe record

What does wipe day look like on OKEY RUST #3 | Development server / test server?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on OKEY RUST #3 | Development server / test server?

There is no next wipe to predict on OKEY RUST #3 | Development server / test server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days ago, the current world is what it runs now.

Population

How does OKEY RUST #3 | Development server / test server rank against other Rust servers?

Over seven days of player hours, OKEY RUST #3 | Development server / test server ranks #15,318, inside the top 69% of all ranked servers.

How busy is OKEY RUST #3 | Development server / test server?

Of its 15 slots, OKEY RUST #3 | Development server / test server currently has 0 filled. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on OKEY RUST #3 | Development server / test server?

No gather rate is stated in the name of OKEY RUST #3 | Development server / test server. No figure for group size is published. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The anti-cheat VAC from Valve is active.

Which map does OKEY RUST #3 | Development server / test server run?

Generated by the game at size 2,500 with seed 1337, the map on OKEY RUST #3 | Development server / test server is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join OKEY RUST #3 | Development server / test server?

Enter client.connect 31.76.110.101:10057 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/okeyrust is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Slot count: 15.
v2388
Protocol Your game must run protocol 2388 to join.
cs81925
Build The game build is 81925.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

oxide
Oxide Oxide, also known as uMod, is the plugin framework in use.
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

h797a3352
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
kdz
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
ki
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
ki0
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
fl0
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.