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Exhibit no. 14,515Acc. 2026.14515

My Staging Test Server

Rust server · in the archive since 17 October 2026

Offline 31.59.65.3:28015 checked 10d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,515top 67%
Last wipe12d agoThu 15 Oct, 14:04 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Staging Test Server mean?

These tags from My Staging Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168330 (Build): Build number: 168330; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Staging Test Server?

The Rust Server History lists that feature My Staging Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does My Staging Test Server run?

On Windows, My Staging Test Server runs Rust network protocol 2635 and build 168330. The protocol must match to join, and Steam handles that update.

Is My Staging Test Server online, and how reliable is it?

My Staging Test Server was last seen 10 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 17 October 2026.

Where is My Staging Test Server located?

You will find no region published by My Staging Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 31.59.65.3:28015.

Wipe record

What is the wipe schedule on My Staging Test Server?

The rhythm of My Staging Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 2 hours ago, the current world is what it runs now.

Player record

How does My Staging Test Server rank against other Rust servers?

The last seven days of player hours place My Staging Test Server at #14,515, among the top 67% of all ranked servers.

How busy is My Staging Test Server?

The last sighting of My Staging Test Server in the live count was 10 days 1 hours ago; it is offline now.

Rules, map

What are the rules and settings on My Staging Test Server?

The name of My Staging Test Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does My Staging Test Server run?

A procedural map is what My Staging Test Server runs; the game generates it.

How to join

How do I join My Staging Test Server?

Enter client.connect 31.59.65.3:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168330
Build Build number: 168330.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.