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Exhibit no. 14,617Acc. 2026.14617
My Staging Test Server
Rust server · in the archive since 20 October 2026
Offline 31.58.178.5:28015 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on My Staging Test Server mean?
The game's server browser reads these tags published by My Staging Test Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168584 (Build): This server runs game build 168584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Staging Test Server?
The Rust Server History lists that feature My Staging Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does My Staging Test Server run?
The recorded build for My Staging Test Server is Rust network protocol 2635 and build 168584 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is My Staging Test Server online, and how reliable is it?
The record shows My Staging Test Server offline at this moment, last seen 7 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 October 2026.
Where is My Staging Test Server located?
No region is published by My Staging Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 31.58.178.5:28015.
Wipe history
What is the wipe schedule on My Staging Test Server?
The rhythm of My Staging Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 16 hours ago.
Population
How does My Staging Test Server rank against other Rust servers?
Player hours over the last seven days put My Staging Test Server at #14,617: a place in the top 66% of all ranked servers.
How busy is My Staging Test Server?
The last sighting of My Staging Test Server in the live count was 7 days 13 hours ago; it is offline now.
Rules, map
What are the rules and settings on My Staging Test Server?
No gather rate is stated in the name of My Staging Test Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does My Staging Test Server run?
A procedural map is what My Staging Test Server runs; the game generates it.
Joining the server
How do I join My Staging Test Server?
Press F1 in Rust to open the console, then enter client.connect 31.58.178.5:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168584,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.