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Exhibit no. 15,180Acc. 2026.15180
InDev|MakeFun
Rust server · in the archive since 2 October 2026
Offline 31.43.151.33:28015 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 3 Oct11:19
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 20:50 UTCAll times UTC.
The record of each wipe
-
Sat 3 Oct 202611:19 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on InDev|MakeFun mean?
These tags from InDev|MakeFun, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include InDev|MakeFun?
The Rust Server History lists that feature InDev|MakeFun are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does InDev|MakeFun run?
On Windows, InDev|MakeFun runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.
Is InDev|MakeFun online, and how reliable is it?
InDev|MakeFun was last seen 12 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 2 October 2026.
Where is InDev|MakeFun located?
You will find no region published by InDev|MakeFun. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 31.43.151.33:28015 as the address.
Wipe record
What does wipe day look like on InDev|MakeFun?
At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on InDev|MakeFun?
Its rhythm is not yet clear: too few of InDev|MakeFun's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 25 days 12 hours ago, the current world is what it runs now.
Player record
How does InDev|MakeFun rank against other Rust servers?
The last seven days of player hours place InDev|MakeFun at #15,180, among the top 70% of all ranked servers.
How busy is InDev|MakeFun?
InDev|MakeFun is offline at present, having last been seen 12 days 2 hours ago.
Rules, map
What are the rules and settings on InDev|MakeFun?
No gather rate is stated in the name of InDev|MakeFun. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does InDev|MakeFun run?
Generated by the game, the map on InDev|MakeFun is procedural.
How to join
How do I join InDev|MakeFun?
Enter client.connect 31.43.151.33:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.